Birmingham Royal Ballet announces the Virtual Stage

Birmingham Royal Ballet announces the Virtual Stage

Birmingham Royal Ballet announces The Virtual Stage – a tech focused project featuring content developed in collaboration with Canon and RiVR. The project is funded by Bloomberg Philanthropies and explores the many different ways that AR, VR, 3D mapping and Motion Capture can be applied to BRB’s productions in order to enhance experiences and interaction, increase accessibility, promote its productions worldwide and bring ballet to life in new ways.

With significant funding from Bloomberg Philanthropies’ Digital Accelerator Programme, BRB has invested in equipment and staff training to allow its team to dive into the world of immersive technologies alongside partners Canon and RiVR.

Carlos Acosta, Director of Birmingham Royal Ballet said: ‘I am absolutely thrilled that we have launched Birmingham Royal Ballet’s Virtual Stage, becoming one of the first ballet companies in the world to embrace immersive technology and unlock the potential it holds. I am particularly excited about the possibilities this work has for reaching younger and new audiences across the globe, bringing them up close to classical ballet in a way that, until recently, has not been possible. Virtual Stage is another example of BRB’s commitment to pushing boundaries and keeping ballet fresh and relevant for future generations in this digital age. Thank you to Bloomberg Philanthropies for making this happen as part of the Digital Accelerator Programme’

Clive Booth Photographer, filmmaker and Canon Ambassador said: ‘As a photographer and filmmaker, I’m always looking for new and meaningful ways to tell a story and now for the first time I can immerse an audience quite literally inside the narrative. This project brings dance to those who wouldn’t normally be able to visit live theatre and is a wonderful example of technology used for good.’

Tom Rogers, Creative Digital Producer at Birmingham Royal Ballet said: ‘I am delighted to be launching our Virtual Stage programme, having the opportunity to truly innovate within the confines of classical ballet has been both exciting and terrifying in equal measure. We are only just beginning to understand the potential immersive technology has to reach new audiences and provide a new kind of experience within dance that simply wasn’t possible just a few years ago. To know that we are at the forefront of this technological revolution with a desire to make ballet accessible and relevant to people around the world is hugely inspiring for me and something I look forward to building upon in the future.’ 

By working with, and learning from, industry leaders Birmingham Royal Ballet aims to become pioneers in the application of immersive technology for the international dance sector. The Virtual Stage has already been having a marked impact on BRB’s content creation and digital output, but BRB’s new online platform The Virtual Stage takes things to a whole new level.  

A significant upgrade of the in-house equipment, as well as specialist training of the BRB team, was needed to meet the requirements of 180 VR capture and the creation of ancillary content such as new dance films and documentaries that can be accessed by a broad range of audiences.

3D mapping and scanning of Nutcracker and Swan Lake with RiVR during the 22/23 season has created virtual and augmented reality content to be used for a variety of applications.

One of the ambitions is that The Virtual Stage programme will be key to BRB building relationships with other industry leading practitioners and continue to develop the high standards and production values of its digital storytelling and experiences. Working closely with Clive Booth and Canon, a Swan Lake VR experience will tour to schools across the West Midlands, with other commercial opportunities currently being explored.

Freefall, BRB’s company of dancers with learning disabilities, will also have its own VR experience and a VR Documentary, created by RiVR, of BRB’s famous production of The Nutcracker will both be made available to specialist schools and through Birmingham Open Media’s (BOM) network of neuro-divergent programs. Also housed on The Virtual Stage. Freefall VR will also be ‘shown’ at a gala event to mark 21 years of Freefall Dance Company.

The Virtual Stage will leap from screen to real world with NutcrackAR – an AR campaign taking the 12 days of Christmas to locations around the city. The trail will go live in November at a Nutcracker event at the Bullring. Each day of the countdown to opening night will highlight a different AR sight with each partner venue through a dedicated social media campaign. After opening night on the 17th November, we will host all objects in and around Hippodrome square for the duration of our run and the festive season. Content will be accessed through posters presented in various formats housing unique QR codes with AR content, descriptive text and voiceover plus links to ticketing information.

All of the content is live on The Virtual Stage webpage at